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The Lamps Are Going Out is a game simulating World War I at the grand strategic level. Many of the economic and military factors have been simplified to make game play as easy as possible, while still accurately portraying the balance of forces, strategies, constraints and ultimately the grand decision-making involved. This is a game pitting the Central Powers against the Triple Entente and spans the entire war from August, 1914 until November, 1918. All theatres are represented on the area control map from Europe to the Near East and East Africa, as well as the naval war in the Atlantic – from the British blockade to the German U-Boat campaign. The core of the game is the conducting of movement and offensives of field armies in an attempt to deplete, breakthrough, and force retreats of enemy armies to gain territory and/or eliminate opposing forces. Mobilizing new armies and supplying depleted armies requires the allocation of Production Points, a scarce commodity that varies from nation to nation and represents the industrial capacity for war as well as the manpower, logistical capacity, and training of each country’s military. Each side also races for the next technological breakthrough in order to gain an advantage on the battlefield, from advances in aviation and artillery to U-Boats and poison gas. Event cards for each of the four game factions provide for political developments, leadership, friction, and military developments particular to the nations involved. Technology cards allow players to invest in and research advances along several branches. In The Lamps Are Going Out, players are free to employ whatever strategies they feel will best help them win, but the geography, manpower, and resources available within the game will lead to many of the same dilemmas felt by the historic leaders. Playable in an evening, the simple yet realistic production and combat system allows the war to unfold with historic fidelity while allowing the players great latitude to employ varied strategies to direct their forces and allocate their limited resources in order to keep their armies ready for action amidst the attritional nature of the conflict.
Barcode: 1116-001
Vendor: Compass Games
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Returns
SuperOffice returns policy lasts 60 days*. If 60 days have gone by since your purchase, unfortunately we can’t offer you a return, refund or exchange.
To be eligible for an accepted return, your item must be new, unused and in the same condition that you received it. It must also be in the original packaging.
Several types of goods are exempt from being returned. Perishable goods such as food, flowers, newspapers or magazines cannot be returned. We also do not accept products that are intimate or sanitary goods, hazardous materials, or flammable liquids or gases.
The following items cannot be returned unless the item is incorrect or defective:
Additional non-returnable items:
- Gift cards
- Downloadable software products
- Some health and personal care items
Please contact our team on service@superoffice.com.au with your order number to obtain a RMA number prior to return. For warranty items, they must be returned within 14 days of approval of RMA to be deemed valid.
There are certain situations where only partial refunds are granted (if applicable)
- Book with obvious signs of use
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*60-Day returns policy are not valid for special order/bulk quantity goods items. Orders that are special order and bulk quantity goods items are subject to restocking fee of 20% and must align with supplier return terms.
Refunds (if applicable)
Once your return is received and inspected, we will send you an email to notify you that we have received your returned item. We will also notify you of the approval or rejection of your refund.
If you are approved, then your refund will be processed, and a credit will automatically be applied to your credit card or original method of payment, typically within 2-3 business days pending on the original payment method.
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Sale items (if applicable)
Only regular priced items may be refunded, unfortunately sale items cannot be refunded.
Exchanges (if applicable)
We only replace items if they are defective or damaged. If you need to exchange it for the same item, send us an email at service@superoffice.com.au.
Gifts
If the item was marked as a gift when purchased and shipped directly to you, you’ll receive a gift credit for the value of your return. Once the returned item is received, a gift certificate will be mailed to you.
If the item wasn’t marked as a gift when purchased, or the gift giver had the order shipped to themselves to give to you later, we will send a refund to the gift giver and he will find out about your return.
Shipping
To return your product, you should mail your product to:
SuperOffice Returns
PO Box 87
Peakhurst NSW 2210
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Depending on where you live, the time it may take for your exchanged product to reach you, may vary.
If you are shipping an item over $75, you should consider using a trackable shipping service or purchasing shipping insurance. We don’t guarantee that we will receive your returned item.








