{"product_id":"fall-blau-army-group-south-june-to-december-1942","title":"Fall Blau Army Group South June to December 1942 Game","description":"\u003cdiv class=\"tab\"\u003e\n\u003cbutton id=\"defaultOpen\" class=\"tablinks\" onclick=\"openTab(event, 'Description')\"\u003eDescription\u003c\/button\u003e\u003cbutton class=\"tablinks\" onclick=\"openTab(event, 'Specifications')\"\u003eSpecifications\u003c\/button\u003e\u003cbutton class=\"tablinks\" onclick=\"openTab(event, 'Shipping')\"\u003eShipping\u003c\/button\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"tabcontent\" id=\"Description\"\u003e\n\u003cp\u003e\u003c\/p\u003e\n\u003cp\u003eFall Blau: Army Group South, June-December 1942, is a simulation depicting the 1942 campaigns of Army Group South to take the Caucasus and Stalingrad using a modified version of the classic Operation Typhoon \/ Victory in the West system. This involves a chit pull for strong units to determine strength upon entering combat. The basic turn sequence is classic IGO-UGO which consists of movement and combat, with possible attacks for mechanized units during movement. Planes are simplified through the use of Air Points. The Axis player is limited by supply limitations with a support system that easily restricts him from having the strength to attack everywhere at once!\u003c\/p\u003e\n\u003cp\u003eEach scenario breaks battles off into smaller pieces for shorter playtime. Basic units are divisions, with Soviet corps, brigades, and tank battalions, as needed. Order of Battle from various sources, largely from the works of David Glantz, and fine tuned to give a reasonably accurate flow to the campaign.\u003c\/p\u003e\n\u003cp\u003eFive maps run from Kursk in the north to towards Baku in the south across the diagonal. A sixth map is included for playing three of the smaller scenarios with larger hexes. There are a few extra German divisions available as options. The Eleventh Armee can be kept from going to Leningrad and sent to help capture the oilfields as an option. Free setup options are available and automatic victory goals based on Hitler's whim.\u003c\/p\u003e\n\u003cp\u003eGame Scale:\u003c\/p\u003e\n\u003cp\u003eGame Turn: 3 days\u003c\/p\u003e\n\u003cp\u003eHex: 6.5 miles \/ 10 kilometers\u003c\/p\u003e\n\u003cp\u003eUnits: Battalion to Division\u003c\/p\u003e\n\u003cp\u003eGame Inventory:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eThree 22 x 34\" full color mapsheets\u003c\/li\u003e\n\u003cli\u003eTwo 21 x 24\" full color mapsheets\u003c\/li\u003e\n\u003cli\u003eOne 10 x 21\" full color mapsheet\u003c\/li\u003e\n\u003cli\u003eFour dual-side printed countersheets (980-1\/2\" counters)\u003c\/li\u003e\n\u003cli\u003eOne 32-page Fall Blau rulebook\u003c\/li\u003e\n\u003cli\u003eSix single-side (9\"x11\") Player Aid Cards\u003c\/li\u003e\n\u003cli\u003eSix dual-side (9\"x11\") Player Aid Cards\u003c\/li\u003e\n\u003cli\u003eThree dual-side (11\"x17\") Player Aid Cards\u003c\/li\u003e\n\u003cli\u003eOne 10-sided die\u003c\/li\u003e\n\u003c\/ul\u003e\n\n\n\u003cp\u003eSolitaire Playability: High\u003c\/p\u003e\n\u003cp\u003eComplexity Level: Medium\u003c\/p\u003e\n\u003cp\u003ePlayers: 2 or more\u003c\/p\u003e\n\u003cp\u003ePlaying Time: 1-50 Hours\u003c\/p\u003e\n\u003cb\u003e \u003c\/b\u003e\n\u003cp\u003e \u003cbr\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\n\u003cdiv class=\"tabcontent\" id=\"Specifications\"\u003e\n\u003cp class=\"MsoNormal\"\u003eBarcode: FABLARGRSO\u003c\/p\u003e\n\u003cp class=\"MsoNormal\"\u003eVendor: Compass Games\u003c\/p\u003e\n\u003c\/div\u003e","brand":"COMPASS GAMES","offers":[{"title":"Default Title","offer_id":47824507601113,"sku":"FABLARGRSO","price":249.95,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0326\/4174\/5034\/files\/VR_FABLARGRSO_1_bb6b5e92-7d39-4fd4-9f40-d2eae6e5c9df.jpg?v=1771493566","url":"https:\/\/www.superoffice.com.au\/products\/fall-blau-army-group-south-june-to-december-1942","provider":"SuperOffice","version":"1.0","type":"link"}